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Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.09.27 18:29:00 -
[1]
Didn't read the whole thread, but as far I can see speed mods aren't the problem, slow missiles are.
Speed the darn things up and we might see a few more missiles ships in PvP.
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Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.09.28 13:45:00 -
[2]
Originally by: Drizit Edited by: Drizit on 27/09/2007 19:25:53
Originally by: Illyria Ambri With the advent of the MWD.. we need a skill or mod that actually increases missile speeds to todays lvls.
No we don't need a skill. There are enough missile skills as it is. One corpmate has over 1.5 SP in missiles and still only has most of them trained to lvl4. Missiles are very skill intensive as it is.
lol wut
Your saying adding a skill that could advantage any missile user that trains it would be unfair due to adding training time to missiles, despite the fact that no one is forced to train it... your bitter over having to train for Khanid aren't you. 
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Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.09.29 12:56:00 -
[3]
Originally by: Sm0kE Edited by: Sm0kE on 28/09/2007 20:31:08
Originally by: Amateratsu
what probably will happen is another nano/speed nerf slowing everything down and making it more.... target ship, press f1 - f8, sit back in your comfy chair and watch the action unfold in slow motion
Ya, see.. That's what we don't want to happen. Nano-ships make PVP change quickly, make battles fun and intense. If everyone flew tanked ships it would be just that. F1-F8 and see who has the better tank or more people / concentrated fire.
Essentially you'd turn gang pvp into fleet F1-F8 boredom.
Flip a coin:
Heads: You didn't bring a huginn: You lose Tails: The nano ship pilot messes up and strays into web range, his momentum fails to carry him back out: You win
Yup... fun and intense.
A speed tank should reduce damage, but in the same way that you can never get your resists to 100% should not make you completely immune to damage against weapons designed to counter your ships size class.
Sure you can scare the pilot off with neuts or a Minmatar recon... but it's about as balanced as a hardener that offers 100% resists until the cap runs out and allows you to escape at will.
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